A Learning Management System (LMS) helps to manage all learning activities and training within the organization, and is used for internal reporting purposes. It forms the backbone in implementation processes relating to training and learning, and thus plays a key role in the future-resilience of organizations. Applying a Gamification layer above this creates the ultimate learning environment to increase the employability of both new and existing employees. What makes this combination so effective?

On its own, an LMS requires (too) much customization

An LMS is the perfect tool to provide insight into the training status of employees. It provides insight into the achieved learning goals and the improvement potential of staff members. This information enables HR to make adjustments on an individual level or in a team with appropriate learning lines and interventions, such as audits and assessments. A proven effective approach, but one that requires customization (in other words: the necessary time and resources).

Gamification: from external control to self-management

The Gamification methodology endorses the importance of changing course ‘on the go’, but assumes self-management instead of external control, which makes major efficiency improvements possible in the field of HRM. Games reward entrepreneurial behavior and let employees take and experience responsibility for their learning development and functioning within the company. Achieving badges, ribbons and high scores on leaderboards are proven motivators to achieve progress in the workplace. Games invite self-improvement and appeal to the intrinsic motivation of participants: by far the most powerful way to stimulate a development process.

“Participants in learning methods with game elements are 20% more self-reliant afterwards and have 14% more procedural knowledge.” Tracy Sitzman, University of Colorado

No more 1-on-1 guidance needed

The Games are also self-managing, thanks to their self-learning algorithms. An important advantage of this computer-controlled process is that there is no need for continuous 1-on-1 guidance from managers in order to roll out training effectively. Games move with the level of knowledge of the users and identify for each individual where the learning needs lie. Machine learning techniques and advanced AI make Games highly adaptive and allow each employee to follow a personalized learning path. In other words: to a large extent, Games incorporate customized guidance and tackle this entirely autonomously.

Strengthen your LMS with Gamification

AtHand Games do not replace existing learning (management) systems, but get the maximum effect out of them. Our Gamification approach gives a qualitative and quantitative boost to managing knowledge, skills and behavioral change. Objectives for existing audits and quality monitoring are embedded among and realized faster by your staff if they are ‘recast’ as a Game score. Interim control moments feel like an opportunity to score and this drive reinforces the long-term effect, without HR having to supervise this process in detail.

In combination with Gamification, an LMS provides more customization with fewer resources.

Join our Gamification Workshop

Are you organizationally involved in change management, improvement processes or other forms of behavioral change? Then we would like to invite you to our (online) Gamification Workshop. There, you will discover how to effectively implement the Gamification methodology within your organization and how it will fit seamlessly into your existing LMS.

Sign up for the Workshop