Gamification
Workshop

We can imagine that you would like to learn more about gamification. We believe that the power of play can be used far more and on a structural basis, to help more professionals discover and effectively utilise the power of play. We also like to share the insights, experience and learning points we have gained. Both of the above have led us to organise a monthly gamification workshop here at AtHand for the last several years. The aim is to ensure that players gain the insights and practical experience necessary to be able to start to utilise gamification for themselves. If you would like to find out more about the possibilities of gamification and you fall within our target audience, you are more than welcome to come along.

For which?

For which target audience has AtHand developed its Gamification workshops?

  • Professionals from the business sector, education, the healthcare industry or government who are involved in people’s learning and development in a professional capacity;
  • For example, consultants, trainers or managers who are involved in change management, change processes or other forms of behavioural change;
  • Or commercial managers that want to strengthen product knowledge and skills and are looking for new ways to boost their sales.

Workshop agenda

The upcoming workshops are:

  • Thursday afternoon 27 February 2020
  • Thursday afternoon 26 March 2020
  • Thursday afternoon 30 April 2020
  • Thursday afternoon 28 May 2020
  • Thursday afternoon 25 June 2020

Timeline gamification workshop:

13:50 – 14:00Arrival
14:00 – 14:15Welcome, introductions and background information about AtHand
14:15 – 14:45About ‘Play and Behaviour’, starting points for the successful
use of gamification, including practical examples
14:45 – 15:15‘How do I configure, launch and guide a successful game?’ Implementation,
do’s & don’ts, organisational impact, guiding players and management.
Break – 15 minutes
15:30 – 16:00Basic configuration of your own game. With your own goal,
target audiences and KPIs in mind. How would you like
behaviour, skills, attitude and knowledge to change?
16:00 – 16:30Live: gameplay, coach & reporting tools
16:30 – 17:00Opportunities and pitfalls from the field, questions and conclusion
17:00 –End of workshop

Our customers